This is a standard FE 8 ups.
Get a clean FE8, and using whatever NUPS tool you like, patch the ups onto the rom.
It works how you would expect.
Play the game using your standard emulator. I use VBA personally. 


CREDITS

ANIMATIONS

[FE8 Eirika-Reskin] T2 Eirika Unmounted [F] by Redbean
Animation by RedBean.

[Custom Polearm] Sergeant [F]
Spud, Leolink, Iscaneous, Nuramon.
Female Version by ドラドラゴ (Dora Drago). Axe and Handaxe animation by Itranc. Removed white pixels from face by Itranc.

[General-Reskin] Shield v2 +Cape [U]
Shield General by TheBlindArcher, DerTheVaporeon, Nuramon. 
(Not sure which of the three above did what) 
Sword (Magic Flash) by The_Big_Dededester. Magic by DerTheVaporeon. Magic Axe animations UltraFenix. Staff by SaintRubenio. Bow and Unarmed (No Shield) by tatata.

[Paladin-Variant] [M] SALVAGED Vanilla
Original Paladin: Team SALVAGED
Female Variant: Team SALVAGED, Leo_link, Flasuban, The_Big_Dededester 
Bow Animation: Obsidian Daddy 
Magic and Staff: CelestiaHeart 
Note: This animation uses the SALVAGED based design but uses vanilla motions.

[FE8 Ephraim-Base] T2 Vanilla +Weapons [M]
Vanilla animation by IS.
Sword (Eirika Motion) by Belle, St jack.
Sword by eCut, Skitty.
Axe by Belle, St jack.
Handaxe by Belle, St jack.
Bow by Belle, St jack.
Staff by Fates-Blade.
Blue Gem edit by UltraFenix.
Unarmed (Mount only) by tatata.

[FE8Eirika-Base]T2Vanilla+Weapons[F]
Repalette by Teraspark.
Knife by ShadowAllyX
Big thanks to Toji Magia for the edits.
Unarmed (Mount only) by tatata.

[Paladin-Variant] [F] SALVAGED Vanilla
Original Paladin: Team SALVAGED
Female Variant: Team SALVAGED, Leo_link, Flasuban, The_Big_Dededester
Bow Animation: Obsidian Daddy
Magic and Staff: CelestiaHeart
Note: This animation uses the SALVAGED based design but uses vanilla motions.

[Marshall] FE10-Style [U] by Nuramon
Stills and animations by Nuramon.
Big Handaxe animation by UltraFenix.
Magic and Staff animation by UltraFenix.

[Paladin-Custom] [U] Gold Knight v2 by Nuramon
Still and animation by Nuramon.
Reshaded armor HyperGammaSpaces (HGS).

[FE7 Hector-Variant] T2 Harbinger [U] by Nuramon
Original Harbinger by Nuramon.
Special credit to Linkain Arakeist for the magical orb.
Female variant by Mycahel.
Fixes by JJ09.
Staff by GabrielKnight, scripted by ZoramineFae.
Magic (Thunder crit) by Mycahel and ported by Seliost1.

[T3.1 Bishop] Patriarch [M] by MrNight48
Made by MrNight48.
Looping cape and crit animations fixed by DerTheVaporeon.
Made for the fangame FE7 Chaos Mode.
https://forums.serenesforest.net/index.php?/topic/49023-fe7-chaos-mode-fe7cm-v134/

[T3.1 Bishop] Matriarch [F] by MrNight48
Made by MrNight48.
Looping cape and crit animations fixed by DerTheVaporeon.
Alt Crit by 7743.
Made for the fangame FE7 Chaos Mode.
https://forums.serenesforest.net/index.php?/topic/49023-fe7-chaos-mode-fe7cm-v134/

[Brawler] Strong Guy (Bald) [M]
Original Animation by TytheBub.
Bald Edit Made by: ShadowAllyX.

[T2 Summoner-Base] Vanilla +Axes [M]
Vanilla animation by IS.
Axe and handaxe by Spud, TBA.
Fixes to the magic animation(???) by Eldritch Abomination.
Skeleton Bow summon by Jotari.

[FE13-Custom] [M] War Monk by DerTheVaporeon
DerTheVaporeon, Pikmin1211

[WL Reskin] [U] Dragoon Rider by Nuramon
Animation by Mycahel, Nuramon.
No-Bounce animations by The_Big_Dededester.
Note that the concept of this animation is based off Mercenary Lord's 'Dragoon' animation in the T2 Lancer section.

[T3 Custom] Archsage [M] by Nuramon
Still and Animation by Nuramon.
Boots by Plant Academy.
Swirl vfx by Dachi.
Orb vfx by Steaming Tofu.
Optional sound effects by Melledoneus.

[Peg T3 Base] [F] Seraph Knight Repal
Animation by Dinar.
Repal by 7743.
Staff and Magic animations by darkjaden (based on Camus Regan's Dark Flier animation).

[Misc-Supplier] [F] Repalled + Weapons by JonoTheRed, DatonDemand
Bow by DATonDemand.
Lance by JonoTheRed
Refresh by JonoTheRed
Scripting by Sable Mage

[Sniper-Reskin] AS Runa [F]
Original animation by IS.
Sniper F Quiver by Nuramon.
Runa Edit by NamelessX.
Magic Attack by NamelessX.

[Assassin-Base] Jaffar Vanilla +Weapons [M]
Sword and Unarmed Vanilla animations by IS.
Sword Alt by DerTheVaporeon.
Sword Fixed and Unarmed Fixed by Glenwing.
Jojo-Jaffar and Knife Alt by DerTheVaporeon.
Knife by JJ09.
Bow by Andy and SD9K.
Sword Fix/Knife Combo by Pushwall, Glenwing, Jj09.
Lyn-Bow by BatimaTheBat.
Magic by Seliost1.

[Custom Magi] [F] Witch Rinea (Vestal) by Nuramon
Base witch animation by HyperGammaSpaces (HGS). Still and reskin by Nuramon.

[WK Base] [U] Vanilla
Vanilla animation by IS. Sword by Lord_Tweed. Axe and Handaxe by St Jack. Bow by ltranc.
Magic by SaintRubenio. Unarmed (Mount only) by tatata. This edit uses the vanilla color and equalizes the color palettes for all the animations.

[Monster-Custom] [U] Phantom by TBA
Made by TheBlindArcher. Improvements and scripting by Arch, Skitty, Temp.

[Assassin-Base] Jaffar Vanilla +Weapons [M]
Sword and Unarmed Vanilla animations by IS. Sword Alt by DerTheVaporeon.
Sword Fixed and Unarmed Fixed by Glenwing. Jojo-Jaffar and Knife Alt by DerTheVaporeon.
Knife by JJ09. Bow by Andy and SD9K. Sword Fix/Knife Combo by Pushwall, Glenwing, Jj09.
Lyn-Bow by BatimaTheBat. Magic by Seliost1.

[T3.1 Sage] [F] High Magus by MrNight48
Made by MrNight48. Looping cape and crit animations fixed by DerTheVaporeon.
Made for the fangame FE7 Chaos Mode.
https://forums.serenesforest.net/index.php?/topic/49023-fe7-chaos-mode-fe7cm-v134/


PORTRAITS
{MeatofJustice} F2E OC 7
{Nickt} Kain
Cyclops {L95} [F2E]
Cyclops (recolor) {L95, Alexsplode} [F2E]
Armour (Version 2) {SSHX} [F2E]
{DATonDemand, UltraFenix, OBS, Lenh, EA} OC Kafka (Color 3)
{Zelkami, Armory} Shadow (Formatted)
{Zwelix} OC 1
Liz and the Blue Bird, Mizore {Tobiki}
{RandomWizard} Bard Lady [F2E]
{monk-han} Witch Lord (Version 1) [F2E]
{FreeFall} Archer Guy 3
{CobyTheGoober} Ace
Kyle (Beta version) {JeyTheCount} [F2E]
Green Cav {claire45} [F2E]
{CaringCarrot} Enemy Lord [F2E]
{AmBrosiac} OC Yuto
{SirNicee} F2E OC 10
{Kanna} [F2E] OC 3
JiroPaiPai - Firatate the Executioner
Rhys v2 (Quotedotlass, Electric Serge)
RandomWizard F2E 5
Glass (Older) {SaintRubenio}
{Epicer} [F2E] OC Pegasus Knight
Lilina (Older) {JeyTheCount}
{MeatofJustice} F2E OC 18
Squill_Priest
CanDy, Blade - Cleric Girl
{Ghostblade913} Eirene General
AmBrosiac - Valentyn

MAP SPRITES
Paladin (M) v2 Lance {Pikmin}-stand
Paladin (M) v2 Lance {Pikmin}-walk
High Magus (F) {Unknown}-stand
High Magus (F) {Unknown}-walk
Ghost (U) 16x16 {Eldritch Abomination}-stand
Ghost (U) {Eldritch Abomination}-walk
Sage (F) Battle Sage Sword {Leif, L95}-stand
Sage (F) Battle Sage Sword {Leif, L95, Hanakko}-walk
Master Knight (M) Lance {Unknown}-stand
Master Knight (M) Lance {Unknown}-walk
Master Knight (F) Lance {Unknown}-stand
Master Knight (F) Lance {Unknown}-walk
King (U) Bulwark Lance {blood}-stand
King (U) Bulwark Lance {blood}-walk
Sergeant (F) {Spud, Dora Drago}-stand
Sergeant (F) {Spud, Dora Drago}-walk
Sniper (F) {ArcherBias}-stand
Sniper (F) {ArcherBias}-walk
Marshall (U) Axe {Nuramon}-stand
Marshall (U) Axe {Nuramon}-walk
Paladin (F) Revision Sword {Permafrost}-stand
Paladin (F) Revision Sword {Permafrost}-walk
Wyvern Lord (M) Helmless Axe {flasuban}-stand
Wyvern Lord (M) Helmless Axe {flasuban}-walk
Tactician (U) {IS}-stand
Tactician (U) {IS}-walk
Supplier v2 (F) Unarmed {N426}-stand
Supplier v2 (F) Unarmed {N426}-walk
Great Lord (M) Hector-Harbinger {SD9K}-stand
Great Lord (M) Hector-Harbinger {SD9K}-walk
Sage (M) FE2 (Leif, MeatofJustice)-stand
Sage (M) FE2 (Leif, MeatofJustice)-walk
Pegasi (F) T1 Sword (Flasuban)-stand
Pegasi (F) T1 Sword (Flasuban)-walk
Gold Knight (M) Axe {Pikmin, Der}-stand
Gold Knight (M) Axe {Pikmin, Der}-walk
Patriarch (M) {Unknown}-stand
Patriarch (M) {Unknown}-walk
Berserker (M) Magic {ZoramineFae}-stand
Berserker (M) Magic {ZoramineFae}-walk
War Monk (M) Axe {Der}-stand
War Monk (M) Axe {Der}-walk

CLASS CARDS
Sage (F) Magic {L95}
Paladin (M) SALVAGED Sword {Shtick, SALVAGED}
Summoner (F) {Samirplayz}
Sage FE7-8 Style (M) Magic {UltraFenix, RobertFPY}
Assassin (M) Dual-Swords {Scraiza, Sword of HaE}
Sniper (F) Long Hair - Alt Bow {flasuban, L95, UltraFenix}
Berserker (M) Unarmed {ZoramineFae}
General Shield (U) Lance {Pushwall, SamirPlayz}
King (U) T2 Style v2 {Huichelaar, Seal, Der, Mobile21}
Paladin (F) SALVAGED Sword {Shtick, SALVAGED}
Gold Knight (U) Lance {Nuramon}
Wyvern Lord (U) Axe {flasuban}
Falcoknight (F) Sword {Flasuban, ArcaneEli}
War Monk (M)  {Der}
Sergeant (F) {Spud, Rasdel, Pushwall}
Supplier (M) Potion {N426}

MAPPING
ZoramineFae

ITEM ICONS
{Lisandra Brave} (FE5 Recolor) Thief
{Zarg} Staff 27 [F2E]
{LordGlenn} [Ward]
{Zarg} [Torch] [F2E]
{Seal} (SacredWar) Silence
{XVI} Heaven's Gate
{Zelix} FE13 Glass Axe
{Beansy} Sharp Claw [F2E]
{Beansy} Gilded Claw [F2E]
{EldritchA, Indogutsu Tenbuki} (Tactics Ogre) [Fist]
{Batima} Grima's Truth
{Batima} Glower
{Kyrads} Munio Alt 2 [F2E]
{Zarg} Dark 10 [F2E]
{SN_Ivan} Shine
{LordGlenn} Light 8
{Ereshkigal} Unique Light 2
{Leif} Light 5
{Zelix} FE14 Emblem
{Snakey1} Dark 5 [F2E]
{Topazlight} 'Shock' (Eckesachs wave)
{Celice} [Divine]
{Ereshkigal} Thunder S
{Ereshkigal} Unique Air 6
{Thunder Mage} Anima 3
{Ereshkigal} Air B
{Ereshkigal} Air A
{Leif} Thunder 2
{Zarg} Slim [Compact] Axe [F2E]
{LordGlenn} (FE11 Regalia) Gradivus V1
{LordGlenn} (ArchaneaIconProject) Dragonpike (Deen)
{Zelix} SteelLance
{AtelierLabs} Trident [F2E]
{FuriousHaunter} Silver Dagger [F2E]
{Ereshkigal} C Rank Other [Barrier]
{Zarg} Staff 20 [F2E]
{Zane} [Meisterbogen] [F2E]
{Celice} [Short Bow]
{2WB} (Vanilla + Blitz) Murgleis
{SN_Ivan} Iron Longbow (Radiant Dawn)
{Zarg} Bow 17 [F2E]
{Zarg} Bow 21 [F2E]

MUSIC
FE06 - Arena Battle (Alice)
FE16-Paths That Will Never Cross(Azula)
FE07 - Arena (Tristan Hollow)
FE07 - Strike! (Alice)
FE9-AgainstTheBlackKnight(whattheshmitty)
FE06-Shaman in the Dark(Alice)
FE10-The Devoted(SaXor the Nobody)
FE12-Tearing Shadows (Azula)
FE11 - Trouble! (Azula)
FE7-Rise to the Challenge(Alice)
FE7-Campaign of Fire-Introless(Alice)

PATCHES
7743 - a lot (skillsystems)
Patch Name:AnimNumbers Damage pop-up in battle anime 20220205(Installer)  
Huichelaar

AoE Area of Effect(Installer)  @FE8U
Author / Source:Vesly

Call the store from event  @FE8U
Author / Source:7743

AutoGenLeftOAM Reduce capacity by dynamically creating LeftToRightOAM.  @FE8U
Author / Source:7743

Unique Battle Music Per Unit 20200603(Installer)  @FE8U
Author / Source:7743

Fix CG Fade Glitch  @FE8U
Author / Source:Port:7743

Change increases support level continuously even with one map_ex(Install)  @FE8U
Author / Source:7743

Convert Chapter Titles to Text_ver2.1 Support Lat1(Install)  @FE8U
Author / Source:circleseverywhere,7743,gamma

Continue Battle BGM Between Map and Combat 20220321  @FE8U
Author / Source:7743

Fixed critcal from appearing in excess of 100%  @FE8U
Author / Source:Contro

Map Danger Zone (Select: Toggle)  @FE8U
Author / Source:circleseverywhere

DecideWhetherToFillAiDangerMap  @FE8U
Author / Source:Vesly

Draw attack effect on map animation when battle animation off(Installer)  @FE8U
Author / Source:Vesly

drumfix  @FE8U
Author / Source:circleseverywhere

Remove Enemy Control Glitch  @FE8U
Author / Source:Brendor Compatability:7743

Display Escape menu  @FE8U
Author / Source:7743

Add Event: Split Menu 20230401  @FE8U
Author / Source:Stan,circleseverywhere

Add Event: Call Supply 20191022  @FE8U
Author / Source:7743

Add Event: Make the unit bad status  @FE8U
Author / Source:7743

AddEvent: Get Unit Status  @FE8U
Author / Source:7743

AddEvent: Set Unit Status  @FE8U
Author / Source:7743

Set All Unit Status in specific coord  @FE8U
Author / Source:7743

Add Event: Lose Item(All units and transporters)  @FE8U
Author / Source:Kaito Port:7743

Add Event: GetGameOption,SetGameOption  @FE8U
Author / Source:7743

Add Event: GetSupportLevel, SetSupportLevel, ClearSupportLevel 20220520  @FE8U
Author / Source:7743

Add Event: SilentGiveGold  @FE8U
Author / Source:7743

Display and recover the effect when using the item  @FE8U
Author / Source:7743

Exclude buff states from terrain recovery  @FE8U

ExModularSave  @FE8U
Author / Source:Stan

ExModularSave with Supply 200 ver20220401  @FE8U
Author / Source:Stan

FE8-Battle Stats with Anims Off ver2  @FE8U
Author / Source:Vesly

Attack and capture enemies with reduced speed like FE5(Tequila Version)  @FE8U
Author / Source:Tequila

Rogue Robbery  @FE8U
Author / Source:Tequila

Add Event: Set Unit State Conditions (UNCM)  @FE8U
Author / Source:Tequila

Enable Locked Weapon Prf constraints on staffs and items as well.  @FE8U
Author / Source:7734 Originally by Tequila, jjl2357

48command_hack  @FE8U
Author / Source:Hextator   Compatability:7743

01command_hack  @FE8U
Author / Source:Hextator  Compatability:7743

Anti-Huffman  @FE8U
Author / Source:Hextator   Compatability:7743

illAIDangerMap Efficiency Fix 20220712  @FE8U
Author / Source:7743 / Orignal: HyperGammaSpaces

fix_lz77decompress  @FE8U
Author / Source:Tequila

If flag 0x 26 is off, Change color of the menu.  @FE8U
Author / Source:7743

Use HandAxs motion as generic motion for throwing axes  @FE8U
Author / Source:7743

HPBars_simple  @FE8U
Author / Source:Circles and Zane

HPBars_with_warnings Cache  @FE8U
Author / Source:Circles with additions by Tequila
m4a hq mixer  @FE8U
Author / Source:ipatix

Magic Sword Rework(Installer)  @FE8U
Author / Source:Sme

Set the recovery amount of multiple heal staff(Installer)  @FE8U
Author / Source:7743

NarrowFont  @FE8U
Author / Source:Scraiza

NegateDef: Flexible settings for penetrate weapons (Installer)  @FE8U
Author / Source:NegateDefHack / Original: Vesly

Switch the death Quote for each unit who is killer  @FE8U
Author / Source:7743

Expanded the setting of the ring effect used by dancers.(Installer)  @FE8U
Author / Source:7743

Execute event script instead of support conversation(Install)  @FE8U
Author / Source:7743

Change Max HP limit to use set in class editor  @FE8U
Author / Source:7743

Guide Event(Shinan)@EA Patch (Installer)  @FE8U
Author / Source:Program source: https://github.com/ngmansion/FE8/tree/master/shinan

DurabilityBasedItemEvent  @FE8U

Skill SkillSystems 20220703  @FE8U
Author / Source:Credits:
Circleseverywhere
Monkeybard & Black Mage for most of the skill icons; Blaze for Stances skill icons
Tequila, Rossendale, StanH, Leonarth, Teraspark, sd9k, Kao, blademaster, Snakey1 for skills
Primefusion for the test map

SOUND_NIMAP2(Native Instrument Map)  @FE8U
Author / Source:Alusq

Stairs 20191031  @FE8U
Author / Source:Snakey1
UnitActionRework  @FE8U
Author / Source:Stan

Special Event for each unit 20200508(Installer)  @FE8U
Author / Source:7743


Support conversations room unlock.  @FE8U
Author / Source:7743

Text speed for Support Viewer room  @FE8U
Author / Source: SageMatthis/EgalLau37

Skip Opening Class Roll Intro  @FE8U

Toggle New Game Text  @FE8U
Author / Source:circleseverywhere

Skip:Opening(OPENING_CUT)  @FE8U

Game Opening Demo  @FE8U
Author / Source:Fati

ExtraMenu Support Room BGM  @FE8U

Support Room BGM  @FE8U

Prevent Freeze For Event 0x3B.  @FE8U
Author / Source:7743
Prevent Freeze For Event 0x38.  @FE8U
Author / Source:7743

Prevent Freeze For Unit State Event 0x34.  @FE8U
Author / Source:7743

Prevent Freeze For Get Unit State Event 0x33.  @FE8U
Author / Source:7743

Prevent Freeze For Camera Event 0x26.  @FE8U
Author / Source:7743

Remove Pierce Glitch  @FE8U
Author / Source:Brendor

WeaponLockArray SkillSystems  @FE8U
Author / Source:vennou

Sound Room 100% Unlocked  @FE8U
Author / Source:Transplant:7743

Weapon S Value of Bonus Item 1 Value  @FE8U

Weapon S Value of Bonus Item 2 Value  @FE8U

The number of seconds to wait when bad status damage in a map animation  @FE8U
Author / Source:7743

Supply Unlock Prologue and Chapter 1  @FE8U

Extend Item Icon List Length  @FE8U
Author / Source:aera

Skip World Map Fix (Disable Skirmishes & World Map)  @FE8U

Fixed sound of the Sword of the seal  @FE8U
Author / Source:Source: From aera's data

Max Range For Support Gain  @FE8U

Modify S-Rank Limits  @FE8U
Author / Source:Tequila
Remove the Round delay in map battle to speed it up  @FE8U
Author / Source:7743

Remove the delay at the start of map battle to speed it up.  @FE8U
Author / Source:7743

Maximum blur width of poison damage  @FE8U

Minimum Poison Damage  @FE8U

Makes some windows semitransparent  @FE8U
Author / Source:circleseverywhere

Make attacks at 2-15 range not use long-range anims by default  @FE8U
Author / Source:sme

Fix_GenerateBestMovementScript Move Glitch  @FE8U
Author / Source:7743

Gain Support At Various Ranges  @FE8U
Author / Source:Venno

Fixes the world map chapter ID being loaded instead of the actual chapter ID  @FE8U

Fixed sound of Aircalibur  @FE8U
Author / Source:Source: From aera's data
https://dw.ngmansion.xyz/doku.php?id=data:%E3%83%91%E3%83%83%E3%83%81

Fixed glitch by mixing Magic Seals and Magic Weapons  @FE8U
Author / Source:7743

Fix proc names not being cleared  @FE8U
Author / Source:stan

Fix CAM1/CAMERA2 going out of bounds  @FE8U
Author / Source:Stan

Fimbulvetr Glitch Fix  @FE8U
Author / Source:7743

Faster status screen  @FE8U
Author / Source:Contro

Lost weight when stealing and make it faster.  @FE8U
Author / Source:7743

effective damage multiplier 2x  @FE8U
Author / Source:krib

Don't draw portrait on item select menu if unit is generic  @FE8U
Author / Source:hypergammaspaces

Display the bar quickly when getting experience points in map animation  @FE8U
Author / Source:7743

Defeat EXP formula Base value 20  @FE8U

Change Lv bonus value to be given to the enemy's promoted at normal difficulty  @FE8U
Author / Source:7743

:Change Lv bonus value to be given to the enemy's promoted at hard-mode difficulty  @FE8U
Author / Source:7743

Change duration of bad status effects  @FE8U
Author / Source:sme

Battle crit threshold  @FE8U
Author / Source:GigaExcalibur

Autocursor Fix  @FE8U
Author / Source:credit Venno

Faster Level Ups  @FE8U
Author / Source:Tequila

Accelerate recovery motion  @FE8U
Author / Source:7743

Accelerate poison damage motion(faster poison)  @FE8U
Author / Source:Vesly

Accelerate MapAnim Sleep motion  @FE8U
Author / Source:7743

Accelerate Got item popup  @FE8U
Author / Source:Vesly

Accelerate Frames for AI to display targetting cursor  @FE8U
Author / Source:Vesly


Accelerate BattleAnim Sleep motion  @FE8U
Author / Source:7743

FortressResistance add Resistance(SkillSystems)  @FE8U
:FortressResistance sub Pow(SkillSystems)  @FE8U
FortressResistance add Resistance(SkillSystems)  @FE8U
FortressDefense sub Pow(SkillSystems)  @FE8U
FortressDefense add Defense(SkillSystems)  @FE8U
SealSkill DebuffAmount(SkillSystems 20220226)  @FE8U
:Critical damage coefficient(SkillSystems)  @FE8U

Change Crit in Skill Wrath(SkillSystems)  @FE8U
Author / Source:7743
Leadership Param Skillsystems Version  @FE8U
Author / Source:Zeta
Life And Death Skill Minus Value(SkillSystems)  @FE8U
Life And Death Skill Bonus Value(SkillSystems)  @FE8U
FurySkill Statboost value(SkillSystems)  @FE8U
FurySkill Damage value(SkillSystems)  @FE8U
Focus_attacker's crit(SkillSystems)  @FE8U
Guide Event(Shinan)@EA Patch (Installer)  @FE8U
Author / Source:Program
Simple setting of Sacred Weapons 2(Installer)  @FE8U
Author / Source:7743
Expanded the setting of the ring effect used by dancers.(Installer)  @FE8U
Author / Source:7743

Adjust Mode Coefficient Experience Gain  @FE8U
Author / Source:Vennobennu

Level Cap Editor (Per Class - Requires Skill System Patch)  @FE8U
Author / Source:SkillSystems Authors
Convert Chapter Titles to Text_ver2.1 Support Lat1(Edit)  @FE8U
Author / Source:circleseverywhere,7743,gamma

Fix CG Fade Glitch  @FE8U
Author / Source:Port:7743

Unique Battle Music Per Unit 20200603(Editor)  @FE8U
Author / Source:7743
Call the store from event  @FE8U
Author / Source:7743

I pray this is everything, but who knows to be quite honest with you?
I tried to get it all!!
